• Elijah Semyonov's avatar
    iOS frames scheduling fix (#714) · 81f1a7ab
    Elijah Semyonov authored
    * Make rundown rendering bandaid(or not) fix to avoid incorrect scheduling problem
    
    * Remove unneeded counter check.
    
    * Extract magic value. Document it.
    
    * Remove bandaid.
    
    * Make right scheduling.
    
    * Fix for path on double-dispatch during vsync-frame.
    
    * Change logging a bit.
    
    * Update doc
    
    * Update doc
    
    * Add comment on touchesCount, rephrase the body.
    
    * Replace control flow with `also`
    
    * Remove debug logs.
    
    * Refactor 2 booleans into single enum.
    
    * Simplify enum
    
    * Replace Unit with empty body in `when` expressions.
    
    * Replace comment style in function scopes.
    
    * Make DrawSchedulingState private.
    
    * Change comment style on private property.
    
    * Add rationale behind drawSchedulingState initial value.
    81f1a7ab
Name
Last commit
Last update
.github/workflows Loading commit data...
.run Loading commit data...
gradle/wrapper Loading commit data...
samples Loading commit data...
skiko Loading commit data...
.gitignore Loading commit data...
DEVELOPMENT.md Loading commit data...
LICENSE Loading commit data...
README.md Loading commit data...
gradle.properties Loading commit data...
gradlew Loading commit data...
gradlew.bat Loading commit data...
settings.gradle.kts Loading commit data...