- 19 Feb, 2021 3 commits
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Roman Sedaikin authored
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Roman Sedaikin authored
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Roman Sedaikin authored
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- 18 Feb, 2021 6 commits
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Roman Sedaikin authored
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Roman Sedaikin authored
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Roman Sedaikin authored
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Roman Sedaikin authored
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Nikolay Igotti authored
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Nikolay Igotti authored
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- 17 Feb, 2021 7 commits
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Igor Demin authored
Fix macOs freeze when we render very fast on resize. Disable drawing without vsync
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Igor Demin authored
Drawing without vsync is disabled, because we cannot guarantee that we will draw with high FPS and don't block drawing loop. Even with FPS limit = 300 we can do that (when we minimize/restore window)
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Igor Demin authored
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Roman Sedaikin authored
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Roman Sedaikin authored
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Nikolay Igotti authored
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Nikolay Igotti authored
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- 16 Feb, 2021 3 commits
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Roman Sedaikin authored
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Roman Sedaikin authored
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Roman Sedaikin authored
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- 15 Feb, 2021 1 commit
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spvessel authored
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- 03 Feb, 2021 20 commits
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Igor Demin authored
Refactoring. Move getDrawingSurface to Java from JNI
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Igor Demin authored
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Igor Demin authored
# Conflicts: # skiko/src/jvmMain/kotlin/org/jetbrains/skiko/redrawer/MacOsOpenGLRedrawer.kt
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Igor Demin authored
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Nikolay Igotti authored
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Igor Demin authored
macOs. call update only once per draw if vsync is disabled
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Igor Demin authored
Rewrite FPS counting
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Igor Demin authored
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Igor Demin authored
FrameDispatcherTest
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
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Igor Demin authored
Made behaviour similar to Windows/Linux in AWT thread (just log error, don't exit application). We log only out errors in the render code, because SkiaRenderer will always be called from AWT thread.
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Roman Sedaikin authored
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