Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
S
skiko
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
liuqiang
skiko
Commits
0adc7e6a
Unverified
Commit
0adc7e6a
authored
Apr 29, 2021
by
Roman Sedaikin
Committed by
GitHub
Apr 29, 2021
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #85 from JetBrains/angle
Angle rendering prototype (in conservation).
parents
84dc8035
45766dcf
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
323 additions
and
0 deletions
+323
-0
build.gradle.kts
skiko/build.gradle.kts
+4
-0
AngleRedrawer.cc
skiko/src/jvmMain/cpp/windows/AngleRedrawer.cc
+188
-0
AngleContextHandler.kt
...kotlin/org/jetbrains/skiko/context/AngleContextHandler.kt
+61
-0
AngleRedrawer.kt
...Main/kotlin/org/jetbrains/skiko/redrawer/AngleRedrawer.kt
+70
-0
No files found.
skiko/build.gradle.kts
View file @
0adc7e6a
...
...
@@ -319,6 +319,10 @@ tasks.withType(CppCompile::class.java).configureEach {
"-DSK_DIRECT3D"
,
"/utf-8"
,
"/GR-"
,
// no-RTTI.
// LATER. Ange rendering arguments:
// "-I$skiaDir/third_party/externals/angle2/include",
// "-I$skiaDir/src/gpu",
// "-DSK_ANGLE",
*
buildType
.
msvcFlags
)
)
...
...
skiko/src/jvmMain/cpp/windows/AngleRedrawer.cc
0 → 100644
View file @
0adc7e6a
#ifdef SK_ANGLE
#include <Windows.h>
#include <jawt_md.h>
#include "jni_helpers.h"
#include "GrBackendSurface.h"
#include "GrDirectContext.h"
#include "SkSurface.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "gl/GrGLAssembleInterface.h"
#include "gl/GrGLDefines.h"
#include <GL/gl.h>
class
AngleDevice
{
public
:
HWND
window
;
HDC
device
;
EGLDisplay
display
=
EGL_NO_DISPLAY
;
EGLContext
context
=
EGL_NO_CONTEXT
;
EGLSurface
surface
=
EGL_NO_SURFACE
;
sk_sp
<
const
GrGLInterface
>
backendContext
;
~
AngleDevice
()
{
backendContext
.
reset
(
nullptr
);
eglMakeCurrent
(
display
,
EGL_NO_SURFACE
,
EGL_NO_SURFACE
,
EGL_NO_CONTEXT
);
if
(
EGL_NO_CONTEXT
!=
context
)
{
eglDestroyContext
(
display
,
context
);
}
if
(
EGL_NO_SURFACE
!=
surface
)
{
eglDestroySurface
(
display
,
surface
);
}
if
(
EGL_NO_DISPLAY
!=
display
)
{
eglTerminate
(
display
);
}
}
};
extern
"C"
{
EGLDisplay
getAngleEGLDisplay
(
HDC
hdc
)
{
PFNEGLGETPLATFORMDISPLAYEXTPROC
eglGetPlatformDisplayEXT
;
eglGetPlatformDisplayEXT
=
(
PFNEGLGETPLATFORMDISPLAYEXTPROC
)
eglGetProcAddress
(
"eglGetPlatformDisplayEXT"
);
// We expect ANGLE to support this extension
if
(
!
eglGetPlatformDisplayEXT
)
{
return
EGL_NO_DISPLAY
;
}
// We currently only support D3D11 ANGLE.
static
constexpr
EGLint
kType
=
EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
;
static
constexpr
EGLint
attribs
[]
=
{
EGL_PLATFORM_ANGLE_TYPE_ANGLE
,
kType
,
EGL_NONE
};
return
eglGetPlatformDisplayEXT
(
EGL_PLATFORM_ANGLE_ANGLE
,
hdc
,
attribs
);
}
JNIEXPORT
jlong
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_createAngleDevice
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
windowHandle
)
{
AngleDevice
*
angleDevice
=
new
AngleDevice
();
angleDevice
->
window
=
(
HWND
)
windowHandle
;
angleDevice
->
device
=
GetDC
(
angleDevice
->
window
);
angleDevice
->
display
=
getAngleEGLDisplay
(
angleDevice
->
device
);
if
(
EGL_NO_DISPLAY
==
angleDevice
->
display
)
{
fprintf
(
stderr
,
"Could not get display!
\n
"
);
return
0
;
}
EGLint
majorVersion
;
EGLint
minorVersion
;
if
(
!
eglInitialize
(
angleDevice
->
display
,
&
majorVersion
,
&
minorVersion
))
{
fprintf
(
stderr
,
"Could not initialize display!
\n
"
);
return
0
;
}
EGLint
numConfigs
;
const
int
sampleBuffers
=
1
;
const
EGLint
configAttribs
[]
=
{
EGL_RENDERABLE_TYPE
,
// We currently only support ES3.
EGL_OPENGL_ES3_BIT
,
EGL_RED_SIZE
,
8
,
EGL_GREEN_SIZE
,
8
,
EGL_BLUE_SIZE
,
8
,
EGL_ALPHA_SIZE
,
8
,
EGL_SAMPLE_BUFFERS
,
sampleBuffers
,
EGL_SAMPLES
,
0
,
EGL_NONE
};
EGLConfig
surfaceConfig
;
if
(
!
eglChooseConfig
(
angleDevice
->
display
,
configAttribs
,
&
surfaceConfig
,
1
,
&
numConfigs
))
{
fprintf
(
stderr
,
"Could not create choose config!
\n
"
);
return
0
;
}
// We currently only support ES3.
const
EGLint
contextAttribs
[]
=
{
EGL_CONTEXT_CLIENT_VERSION
,
3
,
EGL_NONE
};
angleDevice
->
context
=
eglCreateContext
(
angleDevice
->
display
,
surfaceConfig
,
nullptr
,
contextAttribs
);
if
(
EGL_NO_CONTEXT
==
angleDevice
->
context
)
{
fprintf
(
stderr
,
"Could not create context!
\n
"
);
return
0
;
}
angleDevice
->
surface
=
eglCreateWindowSurface
(
angleDevice
->
display
,
surfaceConfig
,
angleDevice
->
window
,
nullptr
);
if
(
EGL_NO_SURFACE
==
angleDevice
->
surface
)
{
fprintf
(
stderr
,
"Could not create surface!
\n
"
);
return
0
;
}
if
(
!
eglMakeCurrent
(
angleDevice
->
display
,
angleDevice
->
surface
,
angleDevice
->
surface
,
angleDevice
->
context
))
{
fprintf
(
stderr
,
"Could not make contxt current!
\n
"
);
return
0
;
}
sk_sp
<
const
GrGLInterface
>
interface
(
GrGLMakeAssembledInterface
(
nullptr
,
[](
void
*
ctx
,
const
char
name
[])
->
GrGLFuncPtr
{
return
eglGetProcAddress
(
name
);
}));
angleDevice
->
backendContext
=
interface
;
return
toJavaPointer
(
angleDevice
);
}
JNIEXPORT
jlong
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_makeAngleContext
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
devicePtr
)
{
AngleDevice
*
angleDevice
=
fromJavaPointer
<
AngleDevice
*>
(
devicePtr
);
sk_sp
<
const
GrGLInterface
>
backendContext
=
angleDevice
->
backendContext
;
return
toJavaPointer
(
GrDirectContext
::
MakeGL
(
backendContext
).
release
());
}
JNIEXPORT
jlong
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_makeAngleRenderTarget
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
devicePtr
,
jint
width
,
jint
height
)
{
AngleDevice
*
angleDevice
=
fromJavaPointer
<
AngleDevice
*>
(
devicePtr
);
eglMakeCurrent
(
angleDevice
->
display
,
angleDevice
->
surface
,
angleDevice
->
surface
,
angleDevice
->
context
);
angleDevice
->
backendContext
->
fFunctions
.
fViewport
(
0
,
0
,
width
,
height
);
GrGLint
buffer
;
angleDevice
->
backendContext
->
fFunctions
.
fGetIntegerv
(
GR_GL_FRAMEBUFFER_BINDING
,
&
buffer
);
GrGLFramebufferInfo
info
;
info
.
fFBOID
=
buffer
;
info
.
fFormat
=
GR_GL_RGBA8
;
GrBackendRenderTarget
*
renderTarget
=
new
GrBackendRenderTarget
(
width
,
height
,
0
,
8
,
info
);
return
toJavaPointer
(
renderTarget
);
}
JNIEXPORT
void
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_resizeBuffers
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
devicePtr
,
jint
width
,
jint
height
)
{
}
JNIEXPORT
void
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_finishFrame
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
devicePtr
,
jboolean
isVsyncEnabled
)
{
AngleDevice
*
angleDevice
=
fromJavaPointer
<
AngleDevice
*>
(
devicePtr
);
eglMakeCurrent
(
angleDevice
->
display
,
angleDevice
->
surface
,
angleDevice
->
surface
,
angleDevice
->
context
);
eglSwapInterval
(
angleDevice
->
display
,
(
int
)
isVsyncEnabled
);
// wait for vsync
if
(
!
eglSwapBuffers
(
angleDevice
->
display
,
angleDevice
->
surface
))
{
fprintf
(
stderr
,
"Could not complete eglSwapBuffers.
\n
"
);
}
}
JNIEXPORT
void
JNICALL
Java_org_jetbrains_skiko_redrawer_AngleRedrawer_disposeDevice
(
JNIEnv
*
env
,
jobject
redrawer
,
jlong
devicePtr
)
{
AngleDevice
*
angleDevice
=
fromJavaPointer
<
AngleDevice
*>
(
devicePtr
);
delete
angleDevice
;
}
}
// end extern C
#endif
\ No newline at end of file
skiko/src/jvmMain/kotlin/org/jetbrains/skiko/context/AngleContextHandler.kt
0 → 100644
View file @
0adc7e6a
package
org.jetbrains.skiko.context
import
java.lang.ref.Reference
import
org.jetbrains.skija.ColorSpace
import
org.jetbrains.skija.FramebufferFormat
import
org.jetbrains.skija.Picture
import
org.jetbrains.skija.Surface
import
org.jetbrains.skija.SurfaceColorFormat
import
org.jetbrains.skija.SurfaceOrigin
import
org.jetbrains.skija.impl.Native
import
org.jetbrains.skiko.SkiaLayer
import
org.jetbrains.skiko.redrawer.AngleRedrawer
import
org.jetbrains.skiko.redrawer.Redrawer
import
org.jetbrains.skiko.destroyContext
internal
class
AngleContextHandler
(
layer
:
SkiaLayer
)
:
ContextHandler
(
layer
)
{
val
angleRedrawer
:
AngleRedrawer
get
()
=
layer
.
redrawer
!!
as
AngleRedrawer
var
device
:
Long
=
0
override
fun
initContext
():
Boolean
{
try
{
if
(
context
==
null
)
{
device
=
angleRedrawer
.
createDevice
()
if
(
device
==
0L
)
{
throw
Exception
(
"Failed to create Angle device."
)
}
context
=
angleRedrawer
.
makeContext
()
}
}
catch
(
e
:
Exception
)
{
println
(
"${e.message}\nFailed to create Skia Angle context!"
)
return
false
}
return
true
}
override
fun
initCanvas
()
{
dispose
()
val
scale
=
layer
.
contentScale
val
w
=
(
layer
.
width
*
scale
).
toInt
().
coerceAtLeast
(
0
)
val
h
=
(
layer
.
height
*
scale
).
toInt
().
coerceAtLeast
(
0
)
renderTarget
=
angleRedrawer
.
makeRenderTarget
(
w
,
h
)
surface
=
Surface
.
makeFromBackendRenderTarget
(
context
!!
,
renderTarget
!!
,
SurfaceOrigin
.
BOTTOM_LEFT
,
SurfaceColorFormat
.
RGBA_8888
,
ColorSpace
.
getSRGB
()
)
canvas
=
surface
!!
.
canvas
}
override
fun
flush
()
{
super
.
flush
()
angleRedrawer
.
finishFrame
()
}
}
skiko/src/jvmMain/kotlin/org/jetbrains/skiko/redrawer/AngleRedrawer.kt
0 → 100644
View file @
0adc7e6a
package
org.jetbrains.skiko.redrawer
import
kotlinx.coroutines.Dispatchers
import
kotlinx.coroutines.swing.Swing
import
org.jetbrains.skija.BackendRenderTarget
import
org.jetbrains.skija.DirectContext
import
org.jetbrains.skiko.FrameDispatcher
import
org.jetbrains.skiko.SkiaLayer
import
org.jetbrains.skiko.SkiaLayerProperties
internal
class
AngleRedrawer
(
private
val
layer
:
SkiaLayer
,
private
val
properties
:
SkiaLayerProperties
)
:
Redrawer
{
private
var
isDisposed
=
false
private
var
device
:
Long
=
0
private
val
frameDispatcher
=
FrameDispatcher
(
Dispatchers
.
Swing
)
{
update
(
System
.
nanoTime
())
draw
()
}
override
fun
dispose
()
{
frameDispatcher
.
cancel
()
disposeDevice
(
device
)
isDisposed
=
true
}
override
fun
needRedraw
()
{
check
(!
isDisposed
)
frameDispatcher
.
scheduleFrame
()
}
override
fun
redrawImmediately
()
{
check
(!
isDisposed
)
update
(
System
.
nanoTime
())
draw
()
}
private
fun
update
(
nanoTime
:
Long
)
{
layer
.
update
(
nanoTime
)
}
private
fun
draw
()
{
layer
.
draw
()
}
fun
createDevice
():
Long
{
device
=
createAngleDevice
(
layer
.
windowHandle
)
return
device
}
fun
makeContext
()
=
DirectContext
(
makeAngleContext
(
device
)
)
fun
makeRenderTarget
(
width
:
Int
,
height
:
Int
)
=
BackendRenderTarget
(
makeAngleRenderTarget
(
device
,
width
,
height
)
)
fun
finishFrame
()
=
finishFrame
(
device
,
properties
.
isVsyncEnabled
)
external
fun
createAngleDevice
(
windowHandle
:
Long
):
Long
external
fun
makeAngleContext
(
device
:
Long
):
Long
external
fun
makeAngleRenderTarget
(
device
:
Long
,
width
:
Int
,
height
:
Int
):
Long
external
fun
resizeBuffers
(
device
:
Long
,
width
:
Int
,
height
:
Int
)
external
fun
finishFrame
(
device
:
Long
,
isVsyncEnabled
:
Boolean
)
external
fun
disposeDevice
(
device
:
Long
)
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment