Unverified Commit fec9edc4 authored by Oleksandr Karpovich's avatar Oleksandr Karpovich Committed by GitHub

remove comment `// This file has been auto generated.` (#523)

closes #521
Co-authored-by: 's avatarOleksandr Karpovich <oleksandr.karpovich@jetbrains.com>
parent e28b5fea
// This file has been auto generated.
#include "SkBitmap.h"
#include "SkPixelRef.h"
#include "SkSamplingOptions.h"
......
// This file has been auto generated.
#include "unicode/ubrk.h"
#include "common.h"
#include <iostream>
......
// This file has been auto generated.
#include <iostream>
#include "SkCanvas.h"
#include "SkRRect.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkBitmap.h"
#include "SkCodec.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkColorFilter.h"
#include "SkColorMatrixFilter.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkColorSpace.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkImageInfo.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkData.h"
#include "common.h"
......
// This file has been auto generated.
#include "GrDirectContext.h"
#include "include/gpu/gl/GrGLInterface.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkDrawable.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkFont.h"
#include "SkPath.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkData.h"
#include "SkTypeface.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkTypeface.h"
#include "SkFontMgr.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkData.h"
#include "SkImage.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkColorFilter.h"
#include "SkImageFilter.h"
......
// This file has been auto generated.
#include "SkString.h"
#include "common.h"
#include "mppinterop.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkMaskFilter.h"
#include "SkShader.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkStream.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkColorFilter.h"
#include "SkImageFilter.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkCanvas.h"
#include "SkDrawable.h"
......
// This file has been auto generated.
#include <algorithm>
#include <cfloat>
#include <iostream>
......
// This file has been auto generated.
#include <iostream>
#include "SkPathEffect.h"
#include "Sk1DPathEffect.h"
......
// This file has been auto generated.
#include "SkPathMeasure.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkData.h"
#include "SkPicture.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkDrawable.h"
#include "SkPictureRecorder.h"
......
// This file has been auto generated.
#include "SkPixelRef.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkPixmap.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkRegion.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkRuntimeEffect.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkColorFilter.h"
#include "SkShader.h"
......
// This file has been auto generated.
#include "SkShadowUtils.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "GrDirectContext.h"
#include "SkSurface.h"
......
// This file has been auto generated.
#include <cstring>
#include <iostream>
#include "SkData.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkTextBlob.h"
#include "common.h"
......
// This file has been auto generated.
#include <cstring>
#include <iostream>
#include "SkShaper.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkData.h"
#include "SkTypeface.h"
......
// This file has been auto generated.
#include <string>
#include "SkString.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkRefCnt.h"
#include "FontCollection.h"
......
// This file has been auto generated.
#include <iostream>
#include "DartTypes.h"
#include "Paragraph.h"
......
// This file has been auto generated.
#include <iostream>
#include <string>
#include "ParagraphBuilder.h"
......
// This file has been auto generated.
#include <iostream>
#include "ParagraphCache.h"
#include "ParagraphStyle.h"
......
// This file has been auto generated.
#include <iostream>
#include "ParagraphStyle.h"
using namespace std;
......
// This file has been auto generated.
#include <iostream>
#include <vector>
#include "ParagraphStyle.h"
......
// This file has been auto generated.
#include <iostream>
#include <limits>
#include <vector>
......
// This file has been auto generated.
#include <iostream>
#include "TypefaceFontProvider.h"
#include "SkTypeface.h"
......
// This file has been auto generated.
#include "GrBackendSurface.h"
#include "GrDirectContext.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkFontMgr.h"
#include "SkShaper.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkShaper.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkShaper.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkShaper.h"
#include "common.h"
......
// This file has been auto generated.
#include <iostream>
#include "SkShaper.h"
#include "src/utils/SkUTF.h"
......
// This file has been auto generated.
#include "SkShaper.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkStream.h"
#include "SkSGInvalidationController.h"
#include "Skottie.h"
......
// This file has been auto generated.
#include "SkStream.h"
#include "Skottie.h"
#include "SkFontMgr.h"
......
// This file has been auto generated.
#include "Skottie.h"
using namespace skottie;
#include "common.h"
......
// This file has been auto generated.
#include "SkSVGCanvas.h"
#include "SkStream.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkCanvas.h"
#include "SkData.h"
#include "SkStream.h"
......
// This file has been auto generated.
#include "SkSVGNode.h"
#include "common.h"
......
// This file has been auto generated.
#include "SkSVGSVG.h"
#include "SkSVGRenderContext.h"
#include "common.h"
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment